The Sith Sorcerer is a very optimal class and this time around we will be showing off a PvP healing build. In Star Wars The Old Republic, your role depends greatly on your situation and a universal build is not always the most effective. Therefore, I have created a build for healing in PvP. This build is different in the fact that I wouldn't use it in PvE because in PvE especially you will want some extra support skills to lock your opponents down.

However, this build gives you the perfect combination and a little bit of extra survivability that will surely make you survive the warzones much longer. 


This build is 39/7/0 and the reason for this is you will gain the added healing from the healing tree with additional force power and increased protection from your static barrier. Static Barrier has become the focus point of your skills as a Sorcerer as it is your main defense and your main "heal" in combat. You will be using this at all times on as many people as you can and keeping it up as much as you can. The reason for this is it absorbs a substantial amount of damage from the enemies. This means that you have less to heal, and the more damage your allies can do. The longer someone is alive the more that you can heal a fairly simple idea.

Using revivification when your allies are clustered will be imperative especially in matches like Hutt Ball were you will all be pushing together. Make sure to keep your resurgence up on your allies at all times to keep a consistent flow of hp keep this focused on the ball carrier and you will be just fine. If your carrier is taking too much damage use Innervate while resurgence is on him to increase the amount of healing you can do.

Tips

  • Keep your innervate on your tank or ball carrier to keep them up.
  • Keep resurgence on your tank or ball carrier to give consistent healing.
  • Use innervate only if your allies are stopped such as in front of a fire trap.
  • Use innervate only when there is a cluster of allies.
  • Keep your static barrier on your allies at all cost.
  • Don't be dumb (that's a hard one believe me). 
Axact

Axact

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