Articles by "ArcheAge"
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ArcheAge has become nothing more than a flop much like WildStar. 2014 had huge aspirations and had many titles that were meant to redefine the industry and to bring change, and all that can be seen is disappointment.

Where Did It Go Wrong?

ArcheAge failed to deliver on the hype that it generated. The issue with many games is they will come into the market and generate this huge hype with trailers, and developer talks that make the games seem exciting and often times what ends up happening, is that they are not able to deliver on what has been said.

More importantly ArcheAge has a really bad launch players had to wait several hours to log in and when they did they were often met with an army of bots that were squeezing the very life from the zones. ArcheAge which had touted its abilities to stop bots has had one of the worst launches because of them and players quickly left the game.

Where Did They Go?

Many players have returned to World of Warcraft which has seen a large spike in their population ever since the release of Warlords of Draenor.

As it stands ArcheAge is going to have a very rough patch in 2015 as it tries to get back some of its lost players.
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ArcheAge Closed Beta 2 is officially over and here are my thoughts over the experience. The game lacks originality while leveling from 1-30. In fact, the game doesn't pick up until you reach level 30 were you are really able to start exploring the world and are not stuck to the questing grind that we see in every other MMO.

The game doesn't really feel like an MMORPG while leveling and I lost interest fairly quickly from the questing line. Even with the beauty of the world it fails to draw interest with poor story, lack of originality, and a linear progressions system while starting out. What's worse is the game has a couple of design flaws that need to be worked out within the next beta period.

Healing Is Broken
ArcheAge is having a major issue with healers. The problem lies in the mana to hp ratio. At level one your healing spell is about 1.2hp per mana. This means if you use 10 mana to cast a spell you are going to heal 12 damage. The amount of healing that is actually performed is quite minimal and the amount of mana that you have does not suffice. If you were to go through and heal yourself at level one from 0 to full you would be out of mana but your health would be full. Meaning at this stage your healing is worthless as the consumption of mana does not out way the amount of healing. This will lead to issues in instances where you are required to fight with little or no mana and this becomes quite a challenge for full magic based players.

Maybe we need to go back to the basic in mmorpgs?

Its Not A Sandbox Until After Level 30
ArcheAge has some of the most amazing features built into any MMORPG on the market today however, most of them are not quite accessible until after level 30. After level 30 you are able to do pretty much whatever you want but until that point the game feels like the same traditional ThemePark. While this isn't a bad thing I lost interest fairly quickly in the games combat it didn't feel unique in that aspect. 
Bots Bots and More Bots
While this is something you don't expect to see in a new MMORPG there are bots roaming around the world and are making it much harder to complete the quests especially as congested the game is. Players can report botting activity, but it doesn't mean action is taken immediately.
There are more issues about the core game and they are being discussed about on the forums but as of now I am not pleased with the current beta and hoping the next beta even will be much better than this one. 
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ArcheAge the popular triple A MMORPG being released by XL Games and managed by Trion Worlds is receiving a lot of hate criticism from the community on its open world PvP system. This is a system were once you hit level 30 you are sent out to basically fend for yourself and community is not liking the higher level enemies jumping them. Level 50’s can jump level 30’s and the community is up in arms over this issue however, it is working as intended. Also the players are not being constantly attacked as the higher levels are receiving no reward for killing you so it is not a constant issue.

However, this raises the question of open world PvP is it okay should they use a flag system which means you can be attacked if you choose to or should it always be open and ready to be ganked. This question has been answered by many MMORPGS and they have each given a unique way to come past the issue. World Of Warcraft uses a flag system unless in direct enemy territory then you are flagged for PvP automatically.

SWTOR decided to make open world PvP tied to specific planets Guild Wars 2 dedicated a whole zone to open world PvP. There are many ways to look at this but a full open world PvP game has not had much success because most gamers prefer a PvE game but with optional PvP. Meaning it is not forced on them but they have it to pass the time and to get better gear. This is what makes it difficult to them to make a change because they would have redesign that part of the game and some of the player base loves it some hate it who do you side with either way when controversy like this comes up in gaming you are going to lose one group you cant expect to keep both when they both want the opposite ideas.

ArcheAge has risen to be one of the most hyped games of the year however, what can you do with the game still in Alpha the key to get in is $150 and the player base is becoming split on many issues. Sit back watch and enjoy the show and we will see how things turn out for the community in ArcheAge.

What do you think of open world PvP.?Should it be optional or should it always be on what are your thoughts on the issue?
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ArcheAge the latest mmorpg being developed by XL Games is the new hot topic around the mmorpg community. The most interesting thing about the game is that it is a sandbox, and therefore you have a bit of freedom and control in the game that you don't get with many others. The game is going to have a lot of unique features such as a justice system where you can be punished by being thrown into jail. You are also going to be able to break out of jail by using sneaky tactics and burrowing your way out of it.

The game is going to be quite different from other mmorpgs that we have seen in recent times and the best part is that the game will be free to play when launched in north America. However, the game is in alpha testing which simply means it is pre closed beta which means a release date does not seem to be anytime soon may not even be this year. So what are we to do.

As it seems every other country in beta has IP blocks set in place trust me I tried to get around all of them the connection was very poor and they can block my IP so there is an issue there. Therefore, we will have to wait or purchase the founders pack if you want to play. However, the one that gets you into the Alpha comes at the hefty price of $150. The value of the pack has been questioned on whether the items outweighed the cost, but the main selling point is you get into Alpha testing the day you get that pack. So what is there to do.

Would you buy the founders pack just to get into Alpha? When will the game be released? Is there any release date in site? Share your thoughts below!