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ArcheAge has become nothing more than a flop much like WildStar. 2014 had huge aspirations and had many titles that were meant to redefine the industry and to bring change, and all that can be seen is disappointment.

Where Did It Go Wrong?

ArcheAge failed to deliver on the hype that it generated. The issue with many games is they will come into the market and generate this huge hype with trailers, and developer talks that make the games seem exciting and often times what ends up happening, is that they are not able to deliver on what has been said.

More importantly ArcheAge has a really bad launch players had to wait several hours to log in and when they did they were often met with an army of bots that were squeezing the very life from the zones. ArcheAge which had touted its abilities to stop bots has had one of the worst launches because of them and players quickly left the game.

Where Did They Go?

Many players have returned to World of Warcraft which has seen a large spike in their population ever since the release of Warlords of Draenor.

As it stands ArcheAge is going to have a very rough patch in 2015 as it tries to get back some of its lost players.
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Charles Boyd the lead writer of Star Wars The Old Republic is dropping some key information for the latest story line arc known as the Forged Alliances. As we know the Hutt's have ended their invasion of Makeb after they were defeated.

Chapter One Of Forged Alliances
The first chapter of Forged Alliance is focused on two flashpoints named Assault on Tython and Korriban Incursion. These two flashpoints are introducing you to the allies you are going to be working with and it is going to be building up to the plot of the story.

The two flashpoints are level 55 and can be accessed via the group finder in the game.

Future Of Forged Alliances
We’ll be releasing a lot more info soon, but for now, here’s a teaser to tide you over…

In other words, we are at a loss of information when it comes to this patch, but they were kind to release the above image and this one below.


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Borderlands the Pre-Sequel is an amazing game that is going to bridge the gap between Borderlands 1 and Borderlands 2 it is going to be the arc in between the two and it will tell us what really happened to our famed vault hunters.

Borderlands Pre-Sequel is a game that is going to be as Epic as Borderlands 2 with the story of Borderlands and is going to finally bridge the gap so the story can continue. Most games don’t do this Kotor 1 and Kotor 2 were not in complete sync with each other questions still remained about what made the story continue the way it did, why you were these characters what ever happened to Revan the questions were not addressed but Borderlands Pre Sequel hopes to close the gap between their games.

When we think of Borderlands the first thing that comes into our mind is guns not a story line that has an amazing plot. However, the players continue playing because the story line is amazingly well written there is a need for the players to hear the rest of the story. We play because the game is enjoyable but the story is what keeps us going the game has managed to take the idea of a story line and make it feel not so progressive. In games like Kotor the story was everything much like in Borderlands however, it was linear in Borderlands you can go around and do what you want you can interact you can do more they have that freedom aspect of an open world. That’s why Borderlands is able to make a storyline based game succeed so well because they managed to close the gap so to speak on open world and storyline and make it work.

If more RPG style games did this then they would succeed however, games like SWTOR failed because they made a multiplayer single player MMORPG and that just made no sense to the community or the fan base.

What do you think of Borderlands the Pre-Sequel as of now are you planing on buying it?
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A Theme Park MMORPG is a game that contains linear progression and you follow a set path there is not a lot of room to stray from the path you level, you get geared and you rinse and repeat this process. There is a fundamental issue here is that what do you do at the end game levels?

As you level in a game such as World Of Warcraft you are following a set of stories or instances that are together unlocking new abilities that make you stronger than you were before that is the point you see progression that is rewarding. However, at the higher levels what do you do? You start the second grind other than leveling and that is gearing your character up. In games like Aion they keep you in a state of this to force you to keep improving your gear for instance running Infinity Shard a billion and a half times is what most players do at that level. The worst example of this is Guild Wars 2. Guild Wars 2 is by far the worst Theme Park MMORPG in recent times not because of graphics or story but because there is nothing to do. At launch it takes about a week to get max level, dungeon level gear, and to have it all socketed. So what did they do? They added instances with new gear for you to get but for what purpose there is nothing that requires the gear that you are getting.

So the fundamental design flaw is there is no end game content. And that content that does exist is a grind of rinse and repeat until the end of time and some players are fine with that but, it is a horribly stupid idea from the developers. Guild Wars 2 is a game you pick up play for a week and sit there with a what now expression. Aion you grind for your gear until you either get bored, realize its pointless, or just quit. Theme Park MMORPGS all face the same content related issue and there is not a whole lot that can be done other than adding a sandbox element which would be allow players to create their own content. Developers work months on new content that takes us a week to blow through so allow the community to create the instances, the dungeons, the warzones, anything to give meaning to the game and to add on to the higher level players or just have them quit and move on like so many before us.

Do you prefer sandboxes or theme park mmorpgs?
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ArcheAge the popular triple A MMORPG being released by XL Games and managed by Trion Worlds is receiving a lot of hate criticism from the community on its open world PvP system. This is a system were once you hit level 30 you are sent out to basically fend for yourself and community is not liking the higher level enemies jumping them. Level 50’s can jump level 30’s and the community is up in arms over this issue however, it is working as intended. Also the players are not being constantly attacked as the higher levels are receiving no reward for killing you so it is not a constant issue.

However, this raises the question of open world PvP is it okay should they use a flag system which means you can be attacked if you choose to or should it always be open and ready to be ganked. This question has been answered by many MMORPGS and they have each given a unique way to come past the issue. World Of Warcraft uses a flag system unless in direct enemy territory then you are flagged for PvP automatically.

SWTOR decided to make open world PvP tied to specific planets Guild Wars 2 dedicated a whole zone to open world PvP. There are many ways to look at this but a full open world PvP game has not had much success because most gamers prefer a PvE game but with optional PvP. Meaning it is not forced on them but they have it to pass the time and to get better gear. This is what makes it difficult to them to make a change because they would have redesign that part of the game and some of the player base loves it some hate it who do you side with either way when controversy like this comes up in gaming you are going to lose one group you cant expect to keep both when they both want the opposite ideas.

ArcheAge has risen to be one of the most hyped games of the year however, what can you do with the game still in Alpha the key to get in is $150 and the player base is becoming split on many issues. Sit back watch and enjoy the show and we will see how things turn out for the community in ArcheAge.

What do you think of open world PvP.?Should it be optional or should it always be on what are your thoughts on the issue?
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An interesting feature that Raptr comes with is the ability to optimize your games to the recommended settings based on your computers hardware this is a similar idea to the Nvidia Geforce Experience where they add games give you the recommended settings and for every game you optimize you actually get Raptr points. This idea is quite interesting just from using the software you are getting more points and your games are optimized.

However, not all games are supported like the Geforce Experience they have to add the games to their system and then figure out the optimal settings for it. The more people playing the game the more likely they are to figure out the optimal settings, so using it is a double win your games are optimized and your getting Raptr points.

The way this is done is fairly simple when you login to your Raptr dashboard on your desktop application you will see your list of games and a little button that hit and it will change the settings of each and every game it can. However, you may need to launch the game and close it in order for Raptr to retrieve all of the settings for that game. Then it can properly optimize it for your enjoyment.

Raptr is making great strives in becoming the only piece of gaming software that you will ever need, with recording, streaming, game optimization, in game chat features, the program is really rising as a star among gamers however it is going to take a long time for the little idea to take off because it is not generating revenue as it stands Raptr seems to be crowd funded and funded through investors the company is not making money with this product there are no real advertisements, there are no sales being transacted, and there is no main revenue stream so it needs to find a way to make money and please the users. This is going to be quite a challenge but if they can score deals with Nvidia for items such as this optimization feature than the company could start to build up revenue. However, as it stands I don’t see the idea taking off until they work out the issue of money.

Do you use Raptr? Do you enjoy using it and if you do put your link below so i can follow you!
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If you are up to date on your MMORPGS then you should have heard the name Firefall tossed around a couple of times and this is the MMORPG that everyone wants to be released but it just wont. Firefall is trying to achieve a perfect launch at this point meaning no bugs, no issues, it just works. As long as this thing has been in beta it is quite possible but the name of Firefall is dying because no one sees this game ever being released at least not within our lifetimes. However, the game is making great strives in being unique fun and interesting but if you never get the chance to play it why even bother?

Firefall has been in beta longer than most MMORPGS should ever be. The game is might as well have been released for as long as it has been in beta so what are we waiting for. The game has been in beta for a long enough time that it should have been released already yet it has not so we just sit here and wonder is it going to be worth our time? Is it ever going to be released at this point who knows

Firefall has been a game I have been interested in ever since it was announced but waiting for it to release is becoming a chore in the end of its self there is no point and even if it has a perfect launch there is going to be no one to play with because the game is not doing so well on the image side. Those who heard of the game mention it will never release and those who haven’t heard of it probably wont since there is no real work being done to keep the game alive.

Wildstar kept its name alive it had advertisements it was a big deal it was trying to keep the name going even now it continues to do that so the game is doing very well because of that. However, games like Firefall who take to long to launch are going to either make it big or are going to be very small niche games. Firefall has not shown anything that would make it a game of epic proportions yet at the same time it does show promising features and game play, but only time will tell if it is worth the time of us gamers.
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The Sith Sorcerer is a very optimal class and this time around we will be showing off a PvP healing build. In Star Wars The Old Republic, your role depends greatly on your situation and a universal build is not always the most effective. Therefore, I have created a build for healing in PvP. This build is different in the fact that I wouldn't use it in PvE because in PvE especially you will want some extra support skills to lock your opponents down.

However, this build gives you the perfect combination and a little bit of extra survivability that will surely make you survive the warzones much longer. 


This build is 39/7/0 and the reason for this is you will gain the added healing from the healing tree with additional force power and increased protection from your static barrier. Static Barrier has become the focus point of your skills as a Sorcerer as it is your main defense and your main "heal" in combat. You will be using this at all times on as many people as you can and keeping it up as much as you can. The reason for this is it absorbs a substantial amount of damage from the enemies. This means that you have less to heal, and the more damage your allies can do. The longer someone is alive the more that you can heal a fairly simple idea.

Using revivification when your allies are clustered will be imperative especially in matches like Hutt Ball were you will all be pushing together. Make sure to keep your resurgence up on your allies at all times to keep a consistent flow of hp keep this focused on the ball carrier and you will be just fine. If your carrier is taking too much damage use Innervate while resurgence is on him to increase the amount of healing you can do.

Tips

  • Keep your innervate on your tank or ball carrier to keep them up.
  • Keep resurgence on your tank or ball carrier to give consistent healing.
  • Use innervate only if your allies are stopped such as in front of a fire trap.
  • Use innervate only when there is a cluster of allies.
  • Keep your static barrier on your allies at all cost.
  • Don't be dumb (that's a hard one believe me). 
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The Star Cluster pack from the cartel market has been causing some issues and sparking anger in the SWTOR community. The pack is sparking outrage over the rarity of the items and how scarce they are on the broker. The players have been complaining that the items are too rare and most people are claiming that they might never even complete the set at the current rate and the rarity of the items

The forums were up in arms over this and it has caused the community manager Eric Musco to respond to the community and to quell the raging consumers.

Eric Muso responded that "Those prices are intended. Collections prices are something that is not completely static from one pack to another and can shift," so why the rarity of the items that people want. He was also quick to point out that there are more rares than commons in this pack.. However, if there are more rares than commons what makes them rare? Whats the point of the rares people actually want not being obtainable?

Eric Muso said that the responses had been recorded and are going to be part of the changes with the other packs that they release, but is it going to matter.

The SWTOR community is getting fed up with the constantly added packs but no real substance to the game is being added. They point out that the developers are putting more time into the packs to make a quick buck rather than making more content for the game to please the players. This is on top of the fact that the free to play system is the worst in any MMORPG ever. The company seems to be losing site of what they made the game appear to be and are more focused on the revenue than making this the star wars MMO that every player wanted.
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Aion is a visually stunning MMORPG published by NcSoft and managed by NcWest in North America. The game is currently running their 4.5 patch update which gave the game a new class. The game however, is losing momentum in North America and is believed to have been a flop in America already and is currently the focus of the blame for the lack of Blade And Soul in America. The game however, has had an interesting love-hate relationship with the North American players.

Classes

  • Templar- The main tank of the game, requires a lot of skill to play properly in higher level PvP. The best tank in the game and has the second best performance among Guardian Transformation classes.
  • Aethertech- The secondary tank and DPS of the game. The class is able to tank quite a bit but lacking the defensive skills of the Templar places it at the secondary position. The class does perform very well in PvP locking the enemies down.
  • Gladiator- AOE DPS class. The gladiator is a very complicated class when it comes to playing well in PvP. The class is mostly AOE based and the class is one of the hardest to play well. Easy class to start and for bots to play, one of the hardest to master.
  • Ranger- Ranged DPS you perform far better in PvP than you do in PvE. You are going to be out dps'd by most classes in PvE, but your utility and skill in PvP is hard to match if you play well.
  • Assassin- You are the melee DPS class. The focus of your class is to weave your skills together to produce the highest damage you can. Very powerful in PvE and PvP very difficult to play well and requires a low ping.
  • Chanter- You are the center of all buffs and support in the game. You have secondary healing but your buffs go without being matched, you can DPS and be a formidable foe in PvP if you can play your class correct. 
  • Cleric- You are the center of healing in the game. You are the best and main source of all heals however, don't let this discourage your from PvP. You are the most powerful of the Guardian Transformations and you cant have an extremely high DPS. Your DPS varies greatly depending on your rotation so learn a proper rotation and you will be able to beat most of your foes.
  • Songweaver- You are the pain in the side of ever PvP group. You are able to lock down the enemies fairly quick and do a lot of damage. You are able to keep yourself filled with mana and hit points so long as you play smart. You are not a difficult class to play but to master well in PvE is the trick.
  • Sorcerer- You are the center of all damage. Your class has the highest DPS in the game and you are a very skill oriented class. Your rotation is crucial for you to play well. Hard to play and even harder to master but if you learn your class well you will reign supreme in DPS.
  • Spirit Master- You are the PvE class that can solo whatever you want. Your place in PvP is locking down the enemies while your allies destroy them with their damage. You are the king of solo PvP but you are easily crushed when facing more than one foe.
Sieges
Aion is big on sieges which allow your faction to invade an enemy fortress and take it for your faction. You will take several hundred people into battle in hopes of taking the fort from the opposing faction. It is a numbers game where even when outnumbered a few calculated moves can be what changes the fate of the siege. Your job is to get in and kill the deity once you do you will own the fort. But remember you have to kill the enemies when trying to get in. 

Content
Aion is essentially the game of never ending grinding. As you play and level you will realize you will need to farm a lot of quests to level up and farm thousands of monsters to reach the max level. Then as you reach 65 and are ready to participate in PvP you will have to farm even more to get the gear to be entry level ready in PvP. Then you will farm and grind for more in game currency (kinah) to get the gear to be up to par with every other high level. 

Personal Thoughts
The game is not welcoming to new players and it has become very top heavy meaning that most of the players have several 65's and are geared from hell and back. You will not be one of the top players without spending hundreds of dollars on the cash shop, but you can still be a force to be reckoned with. You are in charge of your fate in Aion remember though never trust a shugo with your kinah. 


Our Video Review
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The Fable series has always been a personal favorite of mine, and this game is revered to be the best of the series, especially The Lost Chapters version which truly finishes the story from the original game to carry on into the next game Fable 2. Sadly there will be no spoilers here folks you are going to have to buy the game off of Steam and finish it to get the true ending to the original Fable game.

The games story is one of the most well written stories of RPG games we have seen. However, the story does get quite predictable and can be quiet linear at times. However, if you pay attention to the story and continue it throughout the other games you see an epic collection of stories about the life of a long forgotten hero blood line. The game you start off as a nobody but as you progress get more exp and fight more and more difficult mobs you are going to amount to a savior or the hero of your time. Or you will become the most feared and hated villain that will rule Albion with an iron fist.

The game comes with the three paths to a hero. Physique which is your physical prowess your ability to use swords, take hits, and inflict physical damage and to wield heavier weapons. Then there is skill your ability to use ranged weapons such as crossbows, bows, and to become stealthy and witty. You will be able to lower the price of vendor items increase the value of your own, pick locks and much more. Will is the mastery of the arcane arts you are able to cast classic spells such as fireball, or even summon creatures to life to protect you from the evil forces. The hero can walk any one of these paths or become the master of all three. The heroic blood that courses through your veins allows you to master all of the trees not to be limited such as the others in your guild.

The game lacks content and is oriented around the story leaving there to be much desired. However, the game is quite interesting with the story if you amass your gold reserves and start buying property you will have the gear the ability and the knowledge to stop the evil of the game.

Albion is in your hands and its your choice whether to save it or plunge it into a darkness that it will never escape from. But remember were there is evil there will be new heroes ready to step up and face the challenge. May Avo's light guide you young heroes welcome to Fable.
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ArcheAge the latest mmorpg being developed by XL Games is the new hot topic around the mmorpg community. The most interesting thing about the game is that it is a sandbox, and therefore you have a bit of freedom and control in the game that you don't get with many others. The game is going to have a lot of unique features such as a justice system where you can be punished by being thrown into jail. You are also going to be able to break out of jail by using sneaky tactics and burrowing your way out of it.

The game is going to be quite different from other mmorpgs that we have seen in recent times and the best part is that the game will be free to play when launched in north America. However, the game is in alpha testing which simply means it is pre closed beta which means a release date does not seem to be anytime soon may not even be this year. So what are we to do.

As it seems every other country in beta has IP blocks set in place trust me I tried to get around all of them the connection was very poor and they can block my IP so there is an issue there. Therefore, we will have to wait or purchase the founders pack if you want to play. However, the one that gets you into the Alpha comes at the hefty price of $150. The value of the pack has been questioned on whether the items outweighed the cost, but the main selling point is you get into Alpha testing the day you get that pack. So what is there to do.

Would you buy the founders pack just to get into Alpha? When will the game be released? Is there any release date in site? Share your thoughts below!
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Left 4 Dead 2

Left 4 Dead 2 is a popular apocalyptic survival game created by Valve the company behind Steam. Left 4 Dead 2 is an amazingly well built game that gives you the feel of surviving in an apocalyptic world were you are left behind. The game is very engaging and quite challenging when playing on expert level. As you play through the levels beating various types of zombies, hordes, and meeting allies you will see what it takes to play the Left 4 Dead series.

Thoughts On The Game
The game runs extremely well, and it is able to handle very well even in the middle of a zombie swarm. The game is very fun and engaging and even thrilling when its pitch black and you get jumped by a hunter. Online you can play with up to 3 other people and can even become a zombie and play against the survivors. The game has a lot of interesting game modes that are worth your time to check out, they keep you engaged and are always a nice change of pace. There are many various game modes for you to enjoy, and the modding community has been at work when it comes to writing mods for this game. They add new game modes, and a ton of features that you need to check out.


The game however, can get irritating when you are stuck in a spiral of constant failure on the same map you will probably rage at your group or at the game. Or in my case both.... On a more serious note, you need to realize that unless you have a full group you run and train with to do maps you will fail a lot. I have failed missions so many times and it has become a fact of life when playing the game. If you are on expert mode chances are you will see how much harder it is and want to quit until you get more experience.

Platforms 
Windows
OS X
Xbox
Linux

The game is standing the test of time though and it is something you need to at least try to experience a true zombie survival game.
Left 4 Dead 2
4 / 5 stars
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Blizzard in their latest beta, has added some items that are labeled as in game store. These items are part of a new revenue stream that Blizzard is trying to set up. The system is known microtransactions now blizzard already has items that you can buy from their website, however these items are meant to be bought in the game, and are meant to give you a boost to aid with the game. These types of items are found in the shape of experience increases and drop rate increases but why is Blizzard exploring this option and how will it go?

Why Blizzard Is Exploring This?
Blizzard is one of the largest mmo game companies in the world. However in recent times their subscriptions have been dropping, and today World Of Warcraft, has about 8 million subscribers. They are losing a ton of money with this large drop,and Blizzard needs to find a way to gain that lost revenue back. Most companies would drop for a free to play option, well Blizzard being the company that won't go free to play unless they have to. This revenue stream has proven to be very successful because the transactions may only take seconds, and they are generally very cheap. The idea is if we can bring a store that is closer to the players then we can sell more product. The low prices will apply to a large group, and it allows them to sell a large quantity of items to bring in more revenue. Simple concept, which is better 1,000 people spending $25 or 10,000 people spending $5. You make more money, and more people are buying the product.

Will It Work?
This depends on how Blizzard implements the system. If they start charging high prices for items that are clearly not worth that value then this will be a complete bust. Now if Blizzard takes steps to make the prices really low and keeps the in store items limited to only items able to boost the experience gain or certain mounts, then this system will do amazing. The reason is if they start selling armor and weapons players will be labeling the game as "pay to win". It means that if you can buy in game armor and weapons with money instead of farming for them, then the players with more money have an unfair advantage. This will lead to players leaving the game, and the game having a bad reputation.
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New Xbox One
New Xbox One (Photo credit: netzkobold)

Microsoft has stirred up some controversy at E3 and not the kind that they should have. Microsof'ts Don Mattrick said that “"Fortunately we have a product for people who aren't able to get some form of connectivity; it’s called Xbox 360,” said Mattrick." This was not a smart move for the company and has stirred a lot of emotions to gamers every where.


What To Do?
Microsoft is like Google, because they are both trying to push innovation. Google does it with a better approach while Microsoft is a little blunt, and they don't realize that their actions will have consequences. Now we have few options here, because if you lack internet Microsoft has basically said screw you. Now they might have Aided Google. Now this a little strange but lets think about it. Who is starting a new internet service that offers internet at no cost (except for initial setup). That company is Google, now if they expand farther, then Microsoft has directly assisted Google. The real question is do they realize it or does Microsoft simply not care? That I can't say for sure let's here your thoughts on that.

Is It Worth It ?
I have always preferred Xbox to PlayStation, and that has not changed. The console is still very powerful while I do have a few discrepancies against it that does not mean that I wouldn't consider using it. The issue would be if my internet cuts out I have a $500 brick. Microsoft while thinking that they are smarter than everyone, might not be that smart. Now while games will be faster on the Xbox one because we installed them. We also have the space issue. What do we do if we run out of space? Uninstall the game and then reinstall it when ever I need to. These next generation games might take up we will say at least 8gb of space. Now while the average person won't run out of space, let's just say you are a Xbox addict. At that rate you could have 62.5 games on your Xbox. Now most of us will never use that much space, but in case you think you can be my guest.