Articles by "Swtor"
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Charles Boyd the lead writer of Star Wars The Old Republic is dropping some key information for the latest story line arc known as the Forged Alliances. As we know the Hutt's have ended their invasion of Makeb after they were defeated.

Chapter One Of Forged Alliances
The first chapter of Forged Alliance is focused on two flashpoints named Assault on Tython and Korriban Incursion. These two flashpoints are introducing you to the allies you are going to be working with and it is going to be building up to the plot of the story.

The two flashpoints are level 55 and can be accessed via the group finder in the game.

Future Of Forged Alliances
We’ll be releasing a lot more info soon, but for now, here’s a teaser to tide you over…

In other words, we are at a loss of information when it comes to this patch, but they were kind to release the above image and this one below.


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The Sith Sorcerer is a very optimal class and this time around we will be showing off a PvP healing build. In Star Wars The Old Republic, your role depends greatly on your situation and a universal build is not always the most effective. Therefore, I have created a build for healing in PvP. This build is different in the fact that I wouldn't use it in PvE because in PvE especially you will want some extra support skills to lock your opponents down.

However, this build gives you the perfect combination and a little bit of extra survivability that will surely make you survive the warzones much longer. 


This build is 39/7/0 and the reason for this is you will gain the added healing from the healing tree with additional force power and increased protection from your static barrier. Static Barrier has become the focus point of your skills as a Sorcerer as it is your main defense and your main "heal" in combat. You will be using this at all times on as many people as you can and keeping it up as much as you can. The reason for this is it absorbs a substantial amount of damage from the enemies. This means that you have less to heal, and the more damage your allies can do. The longer someone is alive the more that you can heal a fairly simple idea.

Using revivification when your allies are clustered will be imperative especially in matches like Hutt Ball were you will all be pushing together. Make sure to keep your resurgence up on your allies at all times to keep a consistent flow of hp keep this focused on the ball carrier and you will be just fine. If your carrier is taking too much damage use Innervate while resurgence is on him to increase the amount of healing you can do.

Tips

  • Keep your innervate on your tank or ball carrier to keep them up.
  • Keep resurgence on your tank or ball carrier to give consistent healing.
  • Use innervate only if your allies are stopped such as in front of a fire trap.
  • Use innervate only when there is a cluster of allies.
  • Keep your static barrier on your allies at all cost.
  • Don't be dumb (that's a hard one believe me). 
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Lord Revan And Darth Malak
Star Wars The Old Republic has been a game of constant change and evolution ever since it went free to play, to the recent updates to add in game housing. However, has the game changed enough to bring back most of the players that it originally lost?

SWTOR has lost most of its fan base ever since the game launched because the game kept running into the classic issue that every theme park MMORPG faces and that is, you run out of content. Some games like Aion make it hard to get rewarding gear, but that is when the content becomes stale not everlasting. Star Wars The Old Republic has lost most of its subscriber base because the game has not produced any sort of content for the players. The game in recent times has been more focused on adding cartel market items and releasing mini updates that don't really add content to the game leaving it very barren and boring to the higher level characters who remain.

SWTOR has done well in many areas though, the game is the first to have a completely voiced story, the story is completely changing based off of your choices. You are able to be free and even have a romantic interest with your companion (currently there are only opposite gender relationships).

The game is beautiful in the styling however, the graphics themselves may seem a bit lackluster to other games such as Tera, and Aion.


As you can see the graphics are not amazing, but the styling makes the game look beautiful. 

The game is great for a past time but once you complete the story the game loses all meaning of fun, it offers little replay value, and it can be quite a bore. 

Star Wars The Old Republic
Reviewed by Scott Hartley on June 21 2014
Rating: 4.0
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The Star Cluster pack from the cartel market has been causing some issues and sparking anger in the SWTOR community. The pack is sparking outrage over the rarity of the items and how scarce they are on the broker. The players have been complaining that the items are too rare and most people are claiming that they might never even complete the set at the current rate and the rarity of the items

The forums were up in arms over this and it has caused the community manager Eric Musco to respond to the community and to quell the raging consumers.

Eric Muso responded that "Those prices are intended. Collections prices are something that is not completely static from one pack to another and can shift," so why the rarity of the items that people want. He was also quick to point out that there are more rares than commons in this pack.. However, if there are more rares than commons what makes them rare? Whats the point of the rares people actually want not being obtainable?

Eric Muso said that the responses had been recorded and are going to be part of the changes with the other packs that they release, but is it going to matter.

The SWTOR community is getting fed up with the constantly added packs but no real substance to the game is being added. They point out that the developers are putting more time into the packs to make a quick buck rather than making more content for the game to please the players. This is on top of the fact that the free to play system is the worst in any MMORPG ever. The company seems to be losing site of what they made the game appear to be and are more focused on the revenue than making this the star wars MMO that every player wanted.